Card Wars Kingdom Wikia
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Landscapes

by merke

Landscapes add both strengths and weaknesses depending on the element they belong to. They stay active until they are destroyed or replaced by another landscape. A creature can only have one landscape.

Blueplains
Blue Plains:
Gain 1 extra energy every turn. Lose 10% of your Floop Meter every turn.
Cornlands
Cornfields:
Drag Attacks hit 2x. The creature can no longer draw cards.
Nicelands
Nicelands:
Creature heals 10% HP at the beginning of every turn. Creature is confused and can no longer target specific enemies (except for magic attacks).
Sandylands
Sandylands:
Deal 5% damage to the entire enemy team at the start of every turn. The creature will always be critically hit.
Uswamp
Useless Swamp:
When the creature is attacked, inflict Blind and 5% poison on the enemy. Drag attacks cost is increased by 1.

Positive Effects

Lost Manual
Attack Up

Attack Up:

Increases Power of next attack. Stacks increase power. Removes Attack Down when applied.
Marrow
Bulls-Eye Status

Bulls-Eye:

Next attack is a guaranteed Critical Hit.

Stacks increase the amount of guaranteed Critical Hits. Removes Blind when applied.

Crage
Counter Attack Status

Counterattack:

When the creature is attacked, it will automatically drag attack back. Stacks increase the amount of times the effect occurs. Removes Berserk when applied.
Sfortitude
Defense Up Status

Defense Up:

Decreases damage taken by 25%. Stacks increase the number of turns the effect is active.
Garbage Can Juice
Energy Sap Status

Energy Sap:

Next attack will steal opponent's energy on hit. Stacks increase the amount of energy stolen.
Fring
Haste Status

Haste:

Drag attack cost 1 less energy. Stacks increase number of turns effect is active. Removes Slow when applied.
Oramor's Gauntlet
Heroic Status

Heroic:

Enemies are forced to target this creature with their attacks. Stacks increase number of turns the effect is active.
SoggyVampireTeeth
Life Leech Status

Life Leech:

A percentage of damage done next attack is returned as health.
Vengeance
Revenge Status

Revenge:

At the start of the next turn, the creature will automatically deal the amount of damage done to your team as an addition to the normal attack to a random target. Cannot Stack.
Crystal skin
Block Status

Shield:

Absorb next damaging effect. Stacks increase the number of blocks. Removes Morph when applied.
Cactus costume
Thorns Status

Thorns:

Returns physical damage done to the target back to the attacker. Stacks increase number of turns the effect is active.

Negative Effects

Toilet of Gloom
Attack Down Status

Attack Down:

Decreases damage done. Stacks increase number of turns the effect is active. Removes Attack Up when applied.seems to be 20% reduction on dungeon bosses
Jeering Idol
Beserk Status

Berserk:

The creature is forced to attack at beginning of the turn. Stacks increase the amount of turns the creature will attack. Removes Counterattack when applied.
SmellyBlindfold
Blind Status

Blind:

Next attack misses. Stacks increase amount of attacks missed. Removes Bulls-Eye when applied
Pay to win
Block Card Status

Block Card:

Next Drag Attack will not yield a card.Stacks increase the amount of drag attacks effected.
Mbraces
Morphed Status

Morph:

Creature is turned into a harmless critter with 25% attack and magic. Stacks increase number of turns the effect is active. Removes Shield when applied.seems to be 40% attack and magic on dungeon bosses
ToiletToken
Poisoned Status

Poison:

Creature will take damage every turn. Stacks increase the amount of damage.
BrokenImpBrain
Silence Status

Silence:

Both opponent and player cannot play cards on creature. Stacks increase the number of turns the effect is active.
SwampFoot
Slow Status

Slow:

Drag attacks cost 1 more energy. Stacks increase number of turns effect is active. Removes Haste when applied.
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